1. Pixi js is an extremely fast 2D sprite rendering engine.
2. It is an open source.
3. Well tested API.
4. Using pixijs we can setup mouse events in sprite image.
5. Pixi is general purpose not for game engine.
6. Starting project in pixi is simple.
Starting Project: create a rectangle to display area and also create special container object called as "stage".
a. Create a rendered object. (Ex: var render = PIXI.autoDetectRenderer(width, height))
b. Add canvas to the html document.(document.body.appendChild(render,view))
c. Create container Object.(var stage = new PIXI.container().)
e. Tell render to the render stage.(render.render(stage))
2. It is an open source.
3. Well tested API.
4. Using pixijs we can setup mouse events in sprite image.
5. Pixi is general purpose not for game engine.
6. Starting project in pixi is simple.
Starting Project: create a rectangle to display area and also create special container object called as "stage".
a. Create a rendered object. (Ex: var render = PIXI.autoDetectRenderer(width, height))
b. Add canvas to the html document.(document.body.appendChild(render,view))
c. Create container Object.(var stage = new PIXI.container().)
e. Tell render to the render stage.(render.render(stage))